What is BIG Night?
It's Bloomington Independent Game Night! BIG Night is a monthly gathering of independent game designers and players from all around central Indiana. Come and see what games are being made in your area or show off your own projects! Games of all types (mobile, PC, board, card, etc.) and levels of polish are welcome.
Come on out the 3rd Monday of every month!
When is it?
The third Monday of every month.
September meeting: Monday, the 15th, at 6:30pm
Where is it?
Meeting room 1C on the ground floor of the Monroe County Public Library
BIG Night presented by
The December 2014 BIG Night! Come playtest games and learn about your fellow Bloomington game developers, back on the 3rd Monday of the month. Open to all!
<p>The November 2014 BIG Night! Come playtest games and learn about your fellow Bloomington game developers. Open to all!</p>
The October 2014 BIG Night! Come playtest games and learn about your fellow Bloomington game developers. Open to all!
The September 2014 BIG Night! Come playtest games and learn about your fellow Bloomington game developers. Open to all!
Before the next school year starts come meet IU’s newest professor, Mike Sellers! Mike has worked on a broad spectrum of games, from mainstream titles like The Sims 2 and Ultima Online to indie games like Realm of the Mad God. He’ll be showing off his latest personal game project. As always, come on out to show off your own game, play the games brought by others, and get to know the Bloomington game scene!
This past weekend we hosted the Global Game Jam, and we had three very different games come out of this year’s theme, which was “We don’t see things as they are, we see them as we are.”
First is Kaiju Tour Guide, a Unity game about trying to be a good tour guide, and not destroy the city you’re showing off. Second is Lumiukko, a tower defense game you can invert the goals of, because sometimes you just need people to like you. Last, but certainly not least, is Rollochrome, a mobile game where you need to constantly tap the screen to change what level of reality you’re phased in to.
Congratulations to everybody for getting something playable together in such a short time frame!